Demon Slayer: Infinity Castle finally arrives, dragging us all into Muzan’s labyrinth of carnage, chaos, and… questionable pacing. Tanjiro and the Hashira descend into the twisted fortress to face off against the Upper Rank demons in a battle that should be non-stop adrenaline. Instead, it’s a rollercoaster where the seatbelt locks you in mid-loop for a 15-minute flashback before letting you scream again.
Our beloved slayers are back and in fine form—Tanjiro’s grit, Zenitsu’s lightning, Inosuke’s unhinged feral energy, and the Hashira’s signature flair. But let’s be real: this was Akaza’s movie. Forget the flame-eyed Hashira or Tanjiro’s noble struggles—Akaza steals the stage like a samurai who refuses to pick up a sword. His backstory is deep, tragic, and easily one of the best in the entire series. Every grunt, growl, and monologue from him hits like a roundhouse kick to the heart. The rest of the cast does great, but Akaza walks away with the MVP award.
Animation? Flawless. Ufotable doesn’t miss. Every frame is so clean and crisp you could eat sushi off it. Demon designs? Pure nightmare fuel. The movesets? Elegant chaos. Doma, Nakime, Kaigaku—they all look incredible. The sound design and score slam you into your seat like a taiko drum to the chest.
But here’s the kicker—the production editing and pacing? Total mess. The fight choreography was genius, but the flow of the film tripped over itself. Just when adrenaline is spiking, we’re yanked into an extended backstory that overstays its welcome. The flashbacks are beautifully told—don’t get me wrong—but when they appear mid-fight for 10–15 minutes, the tension flatlines.
I love Demon Slayer. Like, proper love—it’s tattoo-it-on-my-soul kind of love. And Infinity Castle delivers jaw-dropping fights, emotional payoffs, and stunning animation. We even see characters unlock new marks, witness ten forms instead of seven, and push their limits like never before. But pacing? That’s the demon that really needs slaying.
The runtime—two hours and 35 minutes—is brutal. The film often feels like six anime episodes stitched together, flashbacks included. And while those stories enrich the lore, they’re placed so poorly that they drain the excitement right out of key battles. Instead of heart-pounding clashes, we get stop-start storytelling that could’ve been structured after the fights, not during. And no Nezuko action… you guys disgust me! #FreeNezuko
Still, Infinity Castle is packed with iconic moments, terrifying new villains, and enough spectacle to keep fans buzzing. If you’re fresh to the series, you’ll have a blast. If you’ve been around since the start, prepare for irritation—you’ll see exactly where the seams are. And honestly? The decision to cancel the series for movies still feels like a mistake.
Bottom line: Infinity Castle is like ordering the finest sushi in Tokyo only to have the waiter bring out a TED Talk between courses. Delicious, masterfully crafted… but way too long.